Monday, October 16, 2023

The Spirit of Black Keep, Chapter 1

Rather typically, it seems, for my story construction process, this tale came together from several originally separate ideas that I realized would work really well in a plotline together. 

Pharazon had gone through some very interesting character development during Worth Searching For, which also introduced the idea of him starting to use magic. The fact that his unlocking his magical potential came about during a traumatic experience begged for some follow-up. What to do when you're a budding wizard whose first experience with magic went horribly wrong? Get sent on a quest of self-discovery, of course!

I'd also been writing quite a bit about Terra, Hyren, Blynn, and Isengrim, so I wanted to challenge myself to write a story where they don't appear at all in-person, so I could focus on giving Pharazon some overdue development. I admit I was feeling a bit bad about basically giving him the short end of the stick in Worth Searching For as an utter liability of a protagonist (turned accidental antagonist), so I wanted to write about him overcoming some of his weaknesses, not repeating past mistakes, and becoming the hero of his tale. It was also nice to give Celice a bit more development, as well as being able to write her and Pharazon actually palling around, since in her debut story they got off to a quite rocky start, while they were separated for most of Worth Searching For.

I had also been wanting to try my hand at writing Jhudora; I like the idea of her not being an evil faerie, just a rather grouchy and solitary one. I thought that sort of personality would play nicely against Pharazon, as well as giving him a sketchy mentor figure to offer him vague and frustrating - but ultimately helpful - advice. And no spoilers about the other member of the main cast, but his appearance and character arc came from some musings I had about the Battle for Meridell plot, the abilities of The Three, and what exactly happened to Lord Darigan between Champions of Meridell and Battle for Meridell. I felt like these characters and what I wanted to do with them worked really well in this particular adventure.

I should mention that this fic was nominated for Most Heartwarming in the 2016 Neopian Times Awards. I'm very pleased that people enjoyed it!

As far as revisions go, there wasn't a whole lot I drastically changed about this one from what got into the Neopian Times. Besides the usual prose fixes, I toned down Celice's personality a little in the beginning chapters to make her less snide (she's still plenty bossy, though), and I also slightly altered a few conversations and inner monologues to better bring home the points I was trying to get across.



The reason he’d gotten himself into this, Pharazon decided, was because he could never say “no” to anything.

The faerie Draik perched on the edge of the bed in his cabin in a Shenkuuvian sky-ship, staring at the letter in his claws, not really seeing the words so much as coming to the realisation that he was hopelessly wishy-washy.

He’d go along with anyone just to avoid a quarrel—and even then he’d peter out somewhere along the way, retreating to the safety of merely existing. Really, he just wanted to sit and read all day. No adventures for him. The world was so much safer from the library of his family’s Neohome.

With a sigh, Pharazon glanced out the porthole. The sinking sun had turned the clouds golden. A beautiful time of day, by anyone’s standards, but it also meant soon he would have to venture to the dining room on the upper decks for dinner.

He scowled and tucked his knees to his chin. He hated travelling, and he hated travelling alone even more. But Celice had been too busy to come and pick him up from Altador—

Pharazon looked back at the letter in his hand and wished the Weewoo that delivered it had been waylaid. But no, here it was and here he was because, in true wishy-washy fashion, he had heeded its demands.

Laying back on the mattress, he read the paper for the umpteenth time.

Dear Pharazon,

How have you been? It’s been a while since I’ve last visited. I apologise for the inconvenience, but inter-kingdom relations and magic studies do tend to keep one busy.

Pharazon reached for the Lupe Moon Charm around his neck. He and Celice had established a magical connection with the charm that enabled them to speak with each other instantaneously, regardless of physical distance. It was better in theory than in practice, as they obviously could not interrupt each other’s lives all the time with random conversations. There was also the fact that as Celice had no receiving implement, she had to sustain her end of the conversation solely through her own power, which could be draining.

Pharazon had gotten off easy in that regard. He liked finding ways to get off easy. Too bad he hadn’t now, or else he wouldn’t be on this sky-ship.

At any rate, that was why she had Neomailed him the message. She probably, he thought, also wanted to make good and sure he wouldn’t conveniently forget her instructions.

His eyes wandered back to the letter.

Now, don’t try to deny it. I know you’ve been slacking in your magical training.

Pharazon groaned and flopped his hand over his forehead. Just like he’d done the first time he’d read this.

It’s been two years since we discovered you had magical aptitude. You have got to start doing something about it besides accompanying me to Jerdana’s lectures and nodding noncommittally whenever I tell you to find a teacher. We’ve barely made any progress with you at all.

He grimaced at the memories of all the times Celice had thrown up her white Lupe paws in exasperation at him during their impromptu training sessions. Not that Pharazon wasn’t any good at magic—he just wasn’t any good at trying, despite Celice’s ambitions for him. He enjoyed reading about magic, sure, but when it came to actually practising it…

Well, there was a good reason he shied away from practising magic, as Celice’s next paragraph so kindly reminded him.

Don’t let everything you learned from Skoll go to waste. I know that situation wasn’t pleasant, but just try to look at the positives. I mean, you’re still alive, so that’s something.

Pharazon’s stomach knotted and he placed his claws over it. A little over two years ago, he and his owner had briefly been imprisoned by the Werelupe King in the mountains between Meridell and Brightvale.

Granted, his owner Terra had handled the situation expertly, befriending the Werelupe King and defusing all of the tension between him and their family, not to mention his neighboring kingdoms and the villages he ruled over.

But meanwhile, Pharazon had tried to be the hero, and it came back to bite him and very nearly destroyed all of Neopia. That still ate at him, and shattered whatever budding self-confidence he’d possessed.

He let out a deep breath and stared up at the cabin ceiling, following the patterns in the varnished wood and feeling the painful memories well up again.

In the depths of his fear and despair, Pharazon had been befriended by Skoll, the Werelupe Sage, who began to teach him magic with the goal of helping him and Terra escape from the Werelupe Burrows someday.

But it all turned out to be a terrible ruse. Skoll wanted to cultivate Pharazon’s magical ability and gain his trust in order to use the faerie Draik’s power to catalyze an ancient magic sink. He succeeded, and Pharazon had nearly been consumed, but clung to life by the skin of his teeth and took his power back from Skoll, who was destroyed when the magical backlash proved stronger than the Werelupe had anticipated.

Whenever Pharazon read about that sort of thing in books, the Neopet involved would always walk away with a new sense of confidence in themselves and a determination to continue battling against the forces of evil.

In real life, it just made Pharazon want to lose his lunch. After he’d messed up so badly, he could never trust himself to do anything great—or even helpful. Especially not with magic.

And then of course this had to go and happen.

With a frown he read the rest of the letter.

That’s why I’m inviting you to accompany me on an assignment from Master Seradar. There have been reports of strange activity at Black Keep in Market Town. It’s nothing malevolent, just lights and noises in what’s supposed to be an abandoned fortress, and it’s been spooking the Market Townsfolk. They’re mainly merchants, so the Traders’ Guild sent in a request to Brightvale Castle for an investigation by a court-certified magic user.

Of course, those sorts of cases go directly to Master Seradar, and as pretty much everyone else is busy with thesis papers, an upcoming mages’ tournament, and an outbreak of Neezles, he tasked me with the job. I’m sure the two of us can handle it with no problems.

I expect to see you here at Brightvale University no later than the tenth of Running, which should give you time enough to book a sky-ship.

Cheers,

Lady Celice Anfel

Brightvale University Academy of Magic

Pharazon sighed again, rolled over, and watched the clouds drift by outside.

This ship had left Altador’s skyport three days ago, with an estimated arrival date at Brightvale of the 7th Running, five days from now. All passenger ships travelled at this rate, sacrificing speed for comfort and amenities for their hundreds of occupants.

It worked on the same principle as the Lupe Moon Charm. All the magic and Virtupets technology in Neopia meant that there were much faster ways to get around, such as portals and starships. But in practical application, portals took an enormous amount of energy to sustain. And starships were still considered esoteric by Neopia at large, with very few on-world resources such as fuel and properly-educated technicians to support them, so they were mainly used for transport around the Space Station and Kreludor.

And except in the case of emergencies, no one wanted to pay out the nose for a smaller, faster ship, even though those were capable of going halfway around Neopia in as little as thirty-six hours if the engines were pushed to their limits. So larger Shenkuuvian sky-ships filled the niche of mass long-distance travel at just the perfect intersection of convenience and cost.

The passenger lines played up the “comfort and amenities” part quite a bit. The largest sky-ships were like flying Neolodges, with formal dinner rooms and live music and swimming pools. A few immense liners even had their own on-board Neomail service, with Weewoos flitting about dropping messages into portholes.

The vessel Pharazon’s owner had booked him on was not quite of that calibre, but still nothing to sneeze at. Between the plush carpeting in his cabin, the all-you-can-eat dining room, and the game room on the recreation deck that featured such classics as Meerca Chase and newer releases like Assignment 53, Pharazon would definitely consider this trip luxurious.

It was definitely nothing like his family’s usual mode of travel: on the back of Gwyneth, his enormous Petpet Ganuthor. He missed them. They usually went everywhere together as a family, but Hyren had some business to attend to with old contacts on the Virtupets Space Station, and Terra and Blynn elected to go with him. They’d reassured Pharazon that he would be just fine and Celice would look out for him. Personally, Pharazon thought Terra was mad for letting him go anywhere alone after they’d been kidnapped in Shenkuu.

Pharazon’s stomach grumbled, and he made a face. He’d have to go get food. Which meant interacting with other Neopets. Maybe, he thought, he should have just bought fifty packets of dehydrated blueberry gateaux so he could stay holed up in his cabin the entire time, reading.

He glanced down at his luggage trunk full of books. Sliding off the bed, he snatched up his copy of Why Red Moltite Rocks and trudged into the hallway.

All he had to do was let Celice drag him along on this inconsequential errand, and then he could book the next flight back home, pretend like none of this ever happened, and go back to being comfortably noncommittal.

The universe, as he was most uncomfortably going to find out, had other plans.

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